import info.gridworld.actor.ActorWorld;
import info.gridworld.actor.Critter;
import info.gridworld.grid.Location;

public class SparseGridRunner {
    public static void main(String[] args) {
        ActorWorld world = new ActorWorld();
        world.addGridClass("SparseBoundedGrid");
        world.add(new Location(3, 3), new Critter());
        world.show();
    }
}
